Your father suggests you hold a tournament. Will the victors receive:
Status and praise: No effect.
Employment: Increases soldiers (important for winning naval battle if you aren't using magic).
Gold: You set aside a grand prize of 100 lassi for the winners.
Vase of flowers.
Test Divination ≥ 70
- Success: Something is amiss, unlocks option "Save it for later"
- Failure: Test Decoration ≥ 50: +1 Cheerful
Chocolates arrive (if you haven't eliminated /co-opted the sender):
Test Production + Trade ≥ 60 to unlock option "Save it for later"
Test Court Manners ≥ 80 to unlock option "Save it for later"
Test Dogs ≥ 50 to unlock option "Save it for later"
Test Intrigue ≥ 100 (only possible if any of the "Save it for later" checks are passed) to unlock the option "Test for Poison"
- Test for Poison
- Success (Test Medicine ≥ 100):You confirm your suspicions. +1 Angry
- Failure: You dispose of the chocolates. +1 Angry (This will also close off the ability to investigate the matter any further.)
If you choose to eat the candy, or eat them automatically: +1 Cheerful, +2 Depresed, Test Poison > 70:
Fail: You get poisoned and die.
Partial success (> 10 < 70): The maid tries to help you, but you get poisoned and die (No hidden check here)
Success: You save yourself.
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