A part of agility skills, together with dance and reflexes.
Moods and activitiesEdit
Agility is only affected by afraid, possitively. Unlike dance and reflexes this doesn't unlock any weekend activities.
- week 16 attacked by an assasin : test: Flexibility > 50 for full success, reflexes play a role too, else death.
- week 18 Sirin is with papa, Trip her as she passes: Test: Flexibility > 30
- week 20 if low magic resist , Test Flexibility > 50 get lumen crystal
- week 33 tournament with polearms and you get attacked, choose to fight with staves polearms > 50 Success: Test Polearms + Flexibility ≥ 100 multiple choices, upon failing, you try to talk him out or die.
10: You learn to relax and evaluate the tension in your body, then to practice the different types of motion available to each of your joints: twisting, shifting, and rotating.
20: You practice circling your arms and making kicking motions with your legs to stretch out your limbs.
30: You practice bouncing motions with your arms and legs to increase the muscular effect.
40: You kneel with your hands pressed to the floor, then stretch like a cat, rolling your back up and down.
50: You practice holding your body in stretched-out poses with the aid of your teacher to support your limbs.
60: You practice stretching into poses and holding them for short periods of time.
70: Your teacher holds your limbs in a slightly uncomfortable position for a few seconds, then encourages you to push carefully against the resistance she provides.
80: You work on achieving a full straddle split, your legs straight and wide.
90: You arch up into an elegant backbend, then kick over into a standing position.
100: You practice until you can pull your leg up behind your head.